UTS Blog 2
Half-Life 2: Underneath the SurfaceMay 17th 2024 news on Half-Life 2: Underneath the Surface... This could contain important news.
May 17th 2024 news on Half-Life 2: Underneath the Surface... This could contain important news.
Fourteen months after the release of Dust 3.0, Dust 3.1 - Combined Arms is almost ready for release.
Coming soon: Quad-Anti Air-Aicraft guns to WWII Online! Here's a first look at the Polsten's devastating power against a BF-109.
Half-Life: Interlude's first teaser trailer. More soon.
In this devblog we showcase the Color Studies done about our map concept art.
More updates regarding our game, Major Alvega´s art and programming!
After a long preparation and waiting period, Jumpy Jumptime is now officially available on Steam!
A minor update, which includes numerous fixes, new gameplay mechanics, and a complete overhaul of the "Dark Valley" level.
May's here, and yep, we're already halfway through, so it's about time to share our roadmap with you! The Well, our new desert oasis, is shaping up. Meet...
Bob a Thousand Lives Enhanced Edition – The Afterlife Awaits!
I'm getting tired of playing around with a single building so...
Today is the day, engines at the ready! The Nebraska DLC for American Truck Simulator releases.
6th article about our in-development game, Essence of the Past.
Improving pathing for Assembly RTS, a real-time strategy game with deep customization mechanics. Discover seemingly endless possibilities. Assemble your...
Read more about our creative process behind the making of the gangs, their members, and quests!
Ale Abbey's weekly development progress report, illustrated!
How did the idea for "Recycle Bin Battle" come about? who make the game ? why ?
A new campaign event begins in Verdun and Tannenberg, and Isonzo gets a small update.
In this Update, we added multiple language support to the game and also made it easy for new gamers to access these language options.
After an invasion to your vault by demons, you need to leave the vault and while opening the vault and escaping safely, you find a ruined city, completly...
Since February, mapping, beta-testing, bug fixes. For August, mapping (to almost completion), bug fixes.
As a prologue to the main story, Firehunt serves as an important narrative component of the game. You will meet the main characters, experience all gameplay...
Points of interest, Seasons, Weather Events, and Workbench Design.
This week we are going to show you Witch's Forest main mechanic and how it relates to the narrative!
With the story transcribed, we move on to minigames and finishing boss fights!
We will be following step by step our new UI flowchart from game design as well as taking a look into new art game elements the game will receive.
To better understand the craft of glass art there's nothing better than some good old research... Get in the car and come with us!
What if Binding of Isaac and Vampire Survivors had a Zelda like love baby, with a kick-ass weapon system?
After a lot of searching and some creative thinking I have finally tracked down the hardcoded values inside the games executable that made certain elements...
As promised, I have finally made the mod work with AI.
A custom mission for OFDR. The mission is simple: to eliminate all the enemy. You (the player) and your team spawn at a random location every time. This...
My final release for this mod, I hope you all enjoy!
A remake of a small fast-paced Onslaught map I built for 2004. Just getting my legs with the new editor features. Full bot support and playing. Lighting...
Empire Rising (Version 1.5 Beta) by TWINKEYRUNAWAY is an Era Mod Test on Death Star to see how well the units balanced out. There have been many updates...
Yavin 4: Mine by Bongoman70 is another of many Yavin maps which were made for Battlefront 2 but this one features something many others do not... CUSTOM...
Trench Warfare by Vilhelm seems to be an attempted World War 1 Styled map where 2 enemies take cover in trenches to lob grenades and small arms fire at...
Star Destroyer: Prison Block by darthfipris is an attempted recreation of the Star Wars Episode 4: A New Hope scene where Han Solo and Luke Skywalker...
Secret Base of Cloning by correctmushroom2013 (Darth_Sidious) is as described a secret cloning facility on some desolate planet (or perhaps an asteroid?...
Protect Your Base by atRM has the simple first map with the concept of "Protect Your Base" which simply means you protect your base from the invading...
Why do you mod games?